Encouraging joyful hands-on learning
BirdBrain is focused on bringing the joy of learning to students using unique products that promote inspiration and excitement in education. These products give students a chance to explore the creative and technical side of STEAM through child friendly hands on technology.
Need help deciding what's best for your school?
contact usThe power of Hummingbird is in its flexibility - the same reusable kit can animate a poem, model the human arm, build an autonomous rover, or create a pinball machine. Hummingbird epitomizes a low-floor, high-ceiling approach: absolute beginners can build & program a robot in minutes, but continue learning advanced engineering & programming for years.
The Matatalab Coding Set, is a block-based, tangible programming tool that allows students to move a robot through an environment by way of a Bluetooth-enabled command tower and board.
Ages 4-6
What do I get?
Hands-on coding robot set for the classroom.
Ages 3-5
What do I get?