As the lessons moves from theory to ideation, students need a space to brainstorm and work through ideas.
Prototyping equipment builds models of products before they are produced. These physical prototypes can convey more complete information about a product early in the development cycle.
Data shows that most kids process information more efficiently though sight therefore students benefit by being able to see something in a larger-than-life mode.
An area where kids can learn through trial, error, and exploration. Tinkering is playing and inventing, so the space needs to be organized and filled with opportunities to launch imaginations into overdrive.
A display provides an opportunity to learn from each other and to appreciate the work of others, nurturing empathy, respect, and a strong sense of classroom community.
Dedicating a space to reusing materials helps reduce waste and conserve energy and resources. This give-and-take system can create community and alleviate the burden of purchasing materials.